AI Insights · Timothy · October 2021
Top 5 Science Games on iOS in Central America: Q3 2021 Performance
Explore the performance of the top 5 science games on iOS in Central America for Q3 2021, including trends in downloads, revenue, and active users.
The third quarter of 2021 saw interesting trends for the top science games on iOS in Central America. Here's a detailed look at the performance of Plague Inc., Jetpack Joyride, Homo Evolution, Plague Inc: Scenario Creator, and Cell to Singularity: Evolution, based on data from Sensor Tower.
Plague Inc.
Plague Inc. experienced a fluctuating revenue trend, peaking at around $725 in mid-July and gradually decreasing to $461 by the end of September. Weekly downloads showed a moderate fluctuation, with a high of 250 in early August and a low of 168 in early September. The game maintained a relatively stable number of active users, ranging from 322 to 423 throughout the quarter.
Jetpack Joyride
Jetpack Joyride showed significant growth in both revenue and downloads. Weekly revenue increased from $237 at the start of the quarter to a peak of $388 in mid-September. Weekly downloads also saw a substantial rise, reaching a high of 4.3K in mid-September. Active users followed a similar upward trend, peaking at 22K in mid-July and stabilizing around 20K by the end of September.
Homo Evolution
Homo Evolution had a varied performance with weekly revenue fluctuating between $7 and $50. Downloads saw a peak of 193 in mid-July and stabilized around 117 by the end of September. Active users ranged from 373 to 520, showing a slight decline towards the end of the quarter.
Plague Inc: Scenario Creator
Plague Inc: Scenario Creator had modest performance metrics. The highest weekly revenue was $46 in late August, while downloads peaked at 16 in the same period. Active users data for this game was not provided.
Cell to Singularity: Evolution
Cell to Singularity: Evolution had a varied revenue trend, peaking at $44 in early August and stabilizing around $39 by the end of September. Downloads saw a peak of 305 in early August, with a low of 40 in mid-September. Active users ranged from 415 to 887, indicating a steady user base throughout the quarter.
For more detailed insights and data, visit Sensor Tower.